Posts Tagged ‘voting’

  • Wed, Nov 10 2010

    Most Popular

    By jess at 8:10 pm

    Let’s be real. Popularity is a bit of a joke. What is “popular” anyway? Most of the “popular” people we knew in high school sucked.

    But we digress.

    You’ll notice that the default idea evaluation sort was changed from “Most Comments” to “Most Popular” earlier today.

    To prevent attempts to “game” this new sort function, we’re keeping the exact ingredients of what makes an idea “popular” a secret. Just know that we’ve been listening to the conversations taking place on Get Satisfaction and on the forums, and we’ve studied other popularity algorithms in existence (Google the subject for more; it’s actually quite fascinating).

    Our algorithm weighs a number of factors in a way that should continuously surface ideas that are interesting and worth further evaluation. As with everything on Quirky, we’ll continue to evolve this and other site features constantly. So let us know what you think on the forum!

  • Mon, Nov 1 2010

    The days of figuring out where you’re gonna assign your 3 votes in Quirky Product Evaluation are over.

    Starting today, you’ll be given unlimited votes for the Product Evaluation phase. Woohoo!

    However, there is a caveat: the amount of influence you can earn from voting is directly tied to how many votes you cast.

    What does this mean? Well, say you vote for a winning idea. You’ll receive more influence if you only voted for two ideas in the round and less influence if you voted for 20.

    Moral of the story? Use your votes wisely! We’re counting on you to bubble up the best ideas each week. With great power comes great responsibility. Do us proud.

  • Tue, Mar 2 2010

    We receive our fair share of feedback on ways to improve our voting and rating system. We’re looking at ways to improve this process, but as you can probably tell, we have a million projects on the pipeline! We ask you to be patient, and in the meantime, read this helpful community forum post by Quirkster Clinton Fleener on his method of filtering, rating, and voting on ideas:

    I’ve seen a couple of ways Quirksters keep track of the ideas they like (especially when there are hundreds of submissions for name or tagline, etc.).

    I will always leave a comment on the ideas I like. Then I later review just the ideas I liked (well, plus other ideas I commented suggestions to though I didn’t especially like the idea) by selecting “my commented on”. The downside is that this is kinda a misuse of the comment function – I think that comments are best used for sharing ideas.

    Another way people keep track is to only rate the ideas they like. Then they later review just the ideas they liked by selecting “my rated”. The downside is that this is kinda a misuse of the rating function – Quirky uses the ratings along with the votes to help them decide which idea to use (so I always rate all the ideas).

    These methods are certainly not as good as something like a “like” function. But they might help you keep track of ideas until a “like” function is available.

  • Fri, Feb 19 2010

    We’ve gotten a lot of feedback in our Community Forum on the industrial design for the “Wrapster,” the “Earbud Cord Management Thingy” submitted by Matthew Fleming. In the spirit of transparency, we’d like to give you guys some insight on how we came to our final decision on this project.

    We got some great design submissions this round, and after much discussion, we narrowed the list down to two — Matthew’s original design and the Quirky “Bracelet Style” design. Neither design was perfect, and neither seemed like a fully marketable product for several reasons: size, design, functionality, etc.  It was clear, that regardless of the winner, there was still a ton of work to be done in order to incorporate everyone’s feedback and design a bad-ass product.

    In these cases, we try to select the design that is most like how we envision the product ending up. The form of the bracelet design was closest to the form we reckoned would wind up being used, given all the feedback that we’d collected and the competitive landscape. That said, the integration of a clip, vertical/horizontal wrapping, and even the elimination of the bracelet function were at the tops of our minds.

    At the end of the day, we want to work with you to create the best product we can, which will appeal to a wide range of consumers. Put simply: we’d like to sell bajillions of stuff.

    Given the conversation that’s transpired over in the Community Forum, we’d like to give both design ideas a fair shot… we’re going to a re-vote.

    Over the next few days, we’ll fully complete both designs given all of the feedback that came in from the ID, research, and eval phases. We will create formal, 3D visualizations of both designs and reopen the project on Tuesday for a 24-hour revote. Submissions to this project will be closed, but comments, votes, and rating will of course be on.

    We are excited to see how this plays out. We’re listening closely!