Posts Tagged ‘technology’

  • Fri, Oct 15 2010

    Hello All,

    We’re up with Quirky version three on our testing servers and banging through it thoroughly. There are lots of big changes like the addition of multiple line item orders (a proper shopping cart), search, etc. that need to be carefully managed, data-wise.

    We’re happy with the way it’s looking but want to be sure we poke around a bit further before rolling it out. We will be here late tonight and there is still a possibility we may roll it out, but most likely we’re shooting for Monday morning at this point.

    When we do roll it up, you’ll probably experience a few hours of intermittent downtime — and then we’ll be all up and running.

    Mike will keep you posted as things progress through the weekend.

    b


  • Thu, May 27 2010

    A Common Thread

    By nathan at 3:12 pm

    Hi, I’m new here. My name is Nathan Smith.

    I am a Silicon Valley refugee. I grew up in a tiny town in California and moved to San Francisco after graduating from UC Davis. I worked as a programmer there for four years before coming to live in New York last Friday.

    Although I am new to New York, and new to Quirky, there is one aspect of all this that is quite familiar, which is the desire to work together to create something great.

    There is a strong technology subculture in San Francisco (although I’m not saying by any means that SF is the only place where this subculture exists). It is literally hard to walk into a bar in some neighborhoods without hearing someone talking about functional programming, or data mining using MapReduce, or some other incredibly dorky (awesome) thing. In this subculture, community involvement and openness are the norm.

    Consider Cassandra, the NoSQL database that Facbook developed and open sourced. Although there are other exceptional NoSQL databases, MongoDB for example, Cassandra garnered a huge amount of attention because Facebook developed it (and Twitter subsequently announced they were going to adopt it). This has lead to widespread community involvement in the project, which has in turn propelled it from science fair status to production ready in a tiny amount of time. It is now used on numerous high profile products/sites like SimpleGeo, Digg, and WebEx. Cassandra changed the way people think about scaling data storage, and it never could have done without the community pushing it forward.

    Now, Cassandra is admittedly a niche product, an intangible piece of logic built by engineers for engineers. However, there are also precedent for this process succeeding in creating a consumer-facing product. I recently attended Google’s developer conference, Google I/O, where the mood could really only be described as exuberant. Sales of phones that run the Android OS outpaced the iPhone in Q1 on 2010.  In three years, the Android OS was taken by Google and the community from nothing except the idea world needed an open source phone platform, to a fully functioning piece of software that was succeeding in an incredibly competitive space. I think the most exciting thing about the whole situation are the possibilities it invites. If you can take on Apple and the iPhone with an open product and win… well, you know what I mean.

    I am incredibly excited to be here at Quirky because I know the process works. I know that the many consistently outperform the few. I can’t wait to see what we build.

  • Tue, Apr 27 2010

    “The CPU,” he said, “runs at a certain speed. It can execute a fixed number of instructions per second, and no more. There is a finite limit to how many instructions per second it can execute. Right?”

    “Right,” I said.

    “So there is no way, really, to make code go faster, because there is no way to make instructions execute faster. There is only such a thing as making the machine do less.”

    He paused for emphasis.

    To go fast,” he said slowly, “do less.

    http://asserttrue.blogspot.com/2009/03/how-to-write-fast-code.html

    p.s. the site should be a bit faster now ;)

  • Mon, Mar 22 2010

    With a brand-spankin’ new payments system and other upgrades!

    A few things you’ll notice on your updated My Account page:

    - How much you’ve earned! Please keep in mind that your earnings are based on the items that have shipped, specifically PowerCurl, DigiDude, Split Stick, and Cordies.

    - Earnings accumulate daily. If you’ve earned more than one cent of influence per product, you will see an increase in your account balance. Reach that $75 payments threshold, and you’ll be eligible to receive a payout!

    - Rewards are cumulative by product. We will add daily rewards per product detail soon.

    - Pending balances on your account page is a work in progress. We will be including estimated earnings on all of the products you’ve influenced, subject to change based on how many of the people who committed to the product in pre-sales end up completing their orders.

    - A Facebook Connect link, which will make it easier to interact with Quirky using your Facebook account.

    - Improved analytics pages for product idea submissions. There were a bunch of bugs with the previous version that sometimes caused analytics pages not to load. These problems have been fixed.

    We’re so hyped to finally get this thing out of testing and onto the interwebs! Soon, we’ll be posting a more detailed description of what the changes to our system mean for your influence numbers.

  • Mon, Mar 22 2010

    (Static)

    By jess at 4:31 pm

    The site’s down for a few. Get excited… we’re finally pushing our new payments system to the site! Please be patient; we’ll be back soon with many, many improvements.

  • Fri, Mar 12 2010

    Hi all. I love the feedback here. You all are awesome. Whenever I get a chance to get lost in the products and ideas you’re dreaming up, I’m truly inspired. It’s like a volcano of creativity. Thanks for making this Quirky experiment such a success.

    Now, payments. I’ve been mum about them for some time and wanted to give you an update. Much has happened in the past few weeks so I’ll stick with the major points.

    1.) We upgraded our database infrastructure to increase site reliability and speed. With the amount of payments to be processed everyday, this system needs be finely tuned, purring like a kitten.

    2.) We are recalculating presales influence for all products and will reward it only to those people who have completed their orders. There was a bug that rewarded influence to people who never completed their presale order. This will fix that.

    3.) We are recalculating payments for all products. There was a number rounding error in the previous rewards algorithm that failed to reward people for fractions of cents. This is now patched up. most people should see an increase in their account balance, if only by a few cents.

    4.) Payments will be processed daily. If your earnings per product are more than a penny, it will be added to your account balance.

    5.) You’ll have a page to view your earnings by product as well as all of your other account transactions.

    The code is done and nearly ready to go. I’m preparing our staging environment (literally) now for one final round of testing. When all goes well, the next step will be to bring it live. This will require bringing the site down for a few hours to migrate the data and bring the new system online. We’ll blog about it before we pull the trigger.

    Any questions, concerns, conundrums, complaints or compliments… please, let us know. We’re listening.

    Much love, 
    -m

  • Wed, Mar 10 2010

    Here at Quirky, Microsoft Internet Explorer is the bane of many an existence. Most of the technical support issues we encounter have to do with browser support, because the Quirky machine is so awesomely complex that Microsoft just doesn’t know what to do with itself. Come on, Microsoft! Get with it.

    Anyway, for those of you who would rather not swap Internet Explorer for a compatible browser, we have a solution: Google Chrome Frame.

    Google Chrome Frame is a free plug-in for Internet Explorer that provides additional features and better performance. With Google Chrome Frame, you can…

    Have a faster experience
    Sites that utilize Google Chrome Frame become more responsive.

    Enjoy more advanced features
    Open technologies in Google Chrome Frame let sites create new features for users.

    Surf the web the way you are used to
    Google Chrome Frame works under the hood with your current browser.

    Download it here.

  • Tue, Mar 2 2010

    I’ve been working here at Quirky for a month, and they finally roped me into getting on the Quirky blog. The job has been exciting and extremely fast paced. When I tell friends that I actually enjoy having multiple projects constantly counting down to their deadlines, they think I’m nuts, but I guess that’s part of what makes me a true quirk.

    As a designer, it’s extremely important to constantly stay inspired. Below are my top five websites for daily doses on inspiration. I’ll be honest, there are tons bookmarked in my Safari browser, but these are my five favorites that I must pass on to the Quirky community.

    1: www.notcot.org

    Not to be confused with notcot.com. Notcot.org posts tons of user submissions and finds from the “NotEmpire” everyday. They have the best balance of quantity and quality of posts for anything design-related. Best of all, anyone can submit a link for them to post.

    2: www.dezeen.com

    This site mostly focuses on the world of international architecture. I find it extremely important to step outside of the world of product design to get inspiration. While they only post a few times a day, the quality of the content is great.

    3: www.hypebeast.com

    Hypebeast is great for finding the latest in streetwear/fashion. As a self-described former sneakerhead, it’s a must for keeping in touch with what’s hot.

    4: www.gizmodo.com

    Gizmodo publishes tons of stories everyday. They focus mostly on the tech world, and as a designer it’s important to know what new great technologies are out there. I also enjoy that they have a healthy amount of Star Wars jokes.

    5: www.designglut.com

    This blog is all about hustling. They interview entrepreneurs in the design world who tell their inspirational stories of making their dreams a reality. Every interview is a good read, and it’s also where I first found out about Quirky.

  • Mon, Feb 22 2010

    Starting today, you’ll notice two brand spankin’ new upgrades to our system:

    1. Highlighted staff comments, which will make it easier to identify staff responses to issues on the boards.

    2. Pretty new notification e-mails. No more of that boring text bullcrap.

    Hope you enjoy! We’re also working on getting that payment system all fixed up for you — it should be up by early next week.

  • Mon, Feb 22 2010

    Happy Monday! We kicked off the day with a staff meeting to discuss our goals for the coming week. Some highlights:

    - We received a ton of sales orders over the weekend, and we’re coordinating with our warehouse to fulfill them. Translation? More money for you!

    - We’re working on the log-in issues with GetSatisfaction, and we hope to have the problem fixed shortly.

    - Our design team is super-committed to providing feedback on all idea submissions. Check out their comments in this week’s product evaluation.

    - The next Quick & Quirky throwdown is tentatively scheduled for March 16. We want to get y’all involved in choosing the theme, so keep checking back for updates!

    - Over the next several days, we hope to roll out a series of system upgrades — pretty new notification e-mails, a date stamp on ideas, and improvements to our community forum, including direct links to threads.

    - IT’S MOVING WEEK! We’ll spend the first half of the week packing up shop, and we hope to be settled in our new space by Thursday.

    That’s all, folks… and here’s a jam to get you pumped for the week:

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