• Fri 23 Jul 2010

    Quirk Of The Week: Zabber

    by shirley

    Business woman, entrepeneur, and all-around standup gal, Andrea Zabinski has been sharing her sales and marketing know-how since joining Quirky way back in November. She is always sharing ways to promote Quirky on and off the site. Which makes sense since she has earned influence on so many products! But it’s not just about the profits for Andrea. She cares about what we do here at Quirky and shows it with her cheerful attitude and eagerness to tell all her friends, family, and business contacts about us.

    Rock on, Andrea!

  • Fri 23 Jul 2010

    Field Trip!

    by jess

    This morning, at an ungodly hour, Nikki, Matt, and two Bens set out to Quirky’s Pennsylvania warehouse to oversee the first outbound shipment of black Cloaks.

    (You: Wait, what? Did I read that right? Cloak is shipping?!)

    Yeah, you read that right. After a long journey filled with ups and downs, we are finally ready to roll out probably the most anticipated iPad case in iPad case history. And we have pictures to prove it!

    The next series of pics will come from you… post a photo of you with your Cloak on our product page when you receive it!

  • Fri 23 Jul 2010

    Bad Art, Toilets, Spam & Other Quirky Museums

    by danielle

    ‘ello Quirks! TGIF.

    Yesterday I ran a Twitter contest based on LA Times Article that announced the closing of one of the city’s quirkiest institutions, the International Banana Museum. The article went on to list other off-beat museums that have closed or left the area, including museums focusing on lingerie, feet and toes, as well as others that have stuck around like the Museum of Death and the Museum of Jurassic Technology.

    Thankfully, the world is nowhere near devoid of these fascinating cultural attractions. Here are some suggestions from quirky Tweeps:

    1. The Sulabh International Museum in Delhi, India is dedicated to Toilets. – @Dhanya8

    2. The Bata Shoe Museum in Toronto. -@MetaphOracly

    3. The Shin-Yokohama Raumen Museum is a food amusement park devoted to the Japanese ramen noodles. -@Bonethefish

    4. Clink Museum in London. The oldest prison in L. They had a real iron chastity belt w/ <3 symbol & other random “torture” devices. -@strtrkn

    5. The Official SPAM Museum in Austin, Minnesota. Everybody’s favorite spreadable ham… -@mikelu97

    The winner of the Quirky gift bag (congrats @wavetool8: The weirdest (and most fun) museum I’ve visited is the Museum of Bad Art in Boston.) has already been chosen but feel free to continue the fun in the comments below. What’s the quirkiest museum you’ve ever been to? And, to make sure you don’t miss out on any other Twitter contests, follow us!

  • Thu 22 Jul 2010

    Mike McCoy Drops By

    by jess

    Cloak ideator Mike McCoy just couldn’t wait to get his hands on the product, so he stopped by our HQ to check out the goods in person.

    Plus, he wrote about his visit.

  • Wed 21 Jul 2010

    Seeking: Rock Star Industrial Designers

    by jess

    Wanna be a part of the magic? Apply for one of these open positions in the Quirky design department.

    SENIOR DESIGNER

    Inspired by an excited community with a never ending flow of great ideas and driven by an amazing team & infrastructure, Quirky brings one great new product to life EACH WEEK.

    Scared? This job probably isn’t for you. Intrigued? Read on.

    If you’re a perfect Quirky person you have a bias-for-action, an innate ability to ‘Get Sh** Done’ and are as honest as the day is long. You say what you think even it is controversial and you strive to do what’s right, not what’s easy. You have extremely high professional standards while being able to create a fun, collaborative environment.

    In order to ensure exceptionally high product and design quality as we grow, we’re looking for a top notch Senior Industrial Designer with varied experience in Consumer Products.

The perfect candidate has 5+ years of experience designing successful to-market products. They can take a product from sketch to manufacturing. They are hell-bent on taking part in creating an amazing design culture at an ambitious start-up. They are very comfortable explaining their design process to others in the team… and to the cameras! We have an aggressive filming culture at Quirky and you could end up on anything from in-house process videos to televised footage….

    General responsibilities:

 
    – Inspire your fellow designers every day; push forward the design culture and broader company culture;

 
    – Help evaluate a weekly influx of new product and design ideas; 
    – Help provide design direction for products;

 
    – Be deeply involved in creating a maintainable brand tie between dozens of unrelated products;

 
    – Work with partners / internal teams on manufacturing;

- Manage a demanding design and production schedule

    Specific Skills 
    – Strong communicator & team leader; 
    – Respect & belief in a rapidly iterative design process;

 
    – 5+ years of experience in an Industrial Design (consultancy or brand);

 
    – Strong sketching abilities (hand and digital); 
    – Advanced SolidWorks modeling skills;

 
    – Advanced skill level with Adobe Illustrator and Photoshop; 
    – Familiarity with Hypershot;

 
    – Good creative problem solving and analytical thinking skills;

 
    – Ability to work independently as well as under tight creative direction.

    We’re looking for a resume & portfolio. Submissions without a portfolio (linked or attached) will be overlooked. We’re hiring you for a creative job, so be creative with your submission. IMPORTANT: e-mail subject title MUST be ‘senior designer’. E-mail: seniordesigner@quirky.com.

    Apply on Facebook! (and “like” us too ;) )

    MID-LEVEL DESIGNER

    Are you into making cool stuff? Do you get excited about the chance of giving countless armchair visionaries the chance at seeing their product become real? Can you even fathom the pace of working on a brand new product every week? Scared? This job probably isn’t for you. Intrigued? Read on.

    Quirky.com is an exciting and fast paced workplace for passionate and talented people. If you’re a perfect Quirky person you have a bias-for-action, an innate ability to ‘Get Sh** Done’ and are as honest as the day is long. You say what you think even it is controversial and you strive to do what’s right, not what’s easy.

    Our aim is to become a leader in design and are currently seeking a Mid-level Industrial Designer to join our team. A kick-ass freehand sketch portfolio, an engaging and quirky personality, and love of crazy product ideas are our 3 must haves. Outside of that we’re looking for the following specific skills:

    - At least 3 years of experience in Industrial Design

    - Strong sketching abilities (hand and digital)

    - Advanced Solidworks skills in product design

    - Advanced skill level with Adobe Illustrator and Photoshop

    - Solid skills with Bunkspeed Shot rendering program

    - Good creative problem solving and analytical thinking skills

    - Ability to work independently as well as under tight creative direction

    - A good knowledge of plastics manufacturing

    - Willingness to learn

    - Ability to ‘Get Sh** Done’ and have strong bias-for-action

    We’re looking for a resume & portfolio. Submissions without a portfolio (linked or attached) will be overlooked. We’re hiring you for a creative job, so be creative with your submission. Oh yeah, please put ‘mid level designer’ in the e-mail subject line. E-mail: designer@quirky.com

    Apply on Facebook! (and “like” us too ;) )


  • Tue 20 Jul 2010

    Product Submission & Evaluation Changes

    by ben kaufman

    July already?  Time is FLYING.

    As we promised back at our first town meeting in April, big changes to the way products are submitted, rated, and evaluated are due to roll out this month.

    I’d like to re-iterate the goals behind these changes:

    1. Provide increased transparency to inventors/ideators as to how their idea did
    2. Simplify/clarify our rating criteria to be more useful/self explanatory
    3. Make the submission process more “Question/Answer” based vs. “Title/Description”
    4. Allow us to better bubble up ideas, and get smarter about the way products are chosen.

    A good portion of our time over the past few months has been devoted to boiling down the product submission/evaluation process to its core, doing dry runs with different rating/voting procedures internally, and working to create a flow which will make the process delightful for all stakeholders.

    So here’s the plan (and a sneak peek of what’s not too far away):

    1. You may have notice Product 0053 has not yet been moved into evaluation. Reason being: we plan to push the first batch of these changes in the next day or two, and would like to wait until that’s done to have voting begin on 53.
    2. Product 0054 will be  the first product for which ideas are taken in the NEW FORMAT (details below).
    3. While product 0053 will carry the newly designed voting/rating mechanisms, Product 0054 will be the first product for which a “0-100″ score will be provided.

    Product Submission:

    Beginning with Product 54, product ideas will be submitted with a 140 character description of your product.  You’ll have to categorize your submission into one of the following, and answer the corresponding questions:

    Kitchen, Organization, Fitness, Home/Decor, Accessories, Lawn & Garden, Electronics:

    Describe Your Problem, Describe Your Solution, Key Features (bullet points), Similar Products/Inspiration

    Home Decor, Toys, Pets, Other:

    Describe Your Customer, Describe Your Product, Key Features (bullet points), Similar Products/Inspiration

    You’ll be given a preview of your idea in the format it will look when the world feasts its eyes on it, and then you’ll be asked to pony up your 99. Soon, you’ll also be able to save drafts, and edit a product at any time prior to the time evaluation on that idea begins.

    Here’s a sneak peek:

    Product Evaluation:

    Rating  & Voting:

    For the time being, voting will remain as 3 votes per member per product evaluation round. However the rating criteria will be switched to:

    1. Uniqueness
    2. Usefulness
    3. Wow Factor
    4. Likeliness to Purchase

    Voting & rating will no longer occur on the “product evaluation” page.  Instead, every idea will carry its very own URL & page so that you can directly link friends & followers to your submission.

    When you click on an evaluation project, you will see the countdown clock, along with a list of all of the 140 character descriptions of the idea, all which are clickable and will bring you to the “idea detail” page where you can vote, comment, and tab forward/next through that week’s submssions.

    Comments:

    One thing we have all observed since the launch of Quirky is how powerful/productive comment threads on the initial ideas can be.

    For this reason, we will also be introducing categorized comments beginning with the evaluation of product 53. When you make a comment on a product, you will be asked to classify as:

    General, Features, Inspiration & Competition, or Attachments & Assets

    Just imagine seeing an idea and thinking “that exists already” you can sort the comments by competition and see what other members are saying about the competitive landscape, instead of reading through all 238 comments in the thread.

    Scores & Decisions:

    As I stated above, all ideas beginning with  those submitted into Product 0054 will receive a 0-100 score:

    Up to 50 Points: based upon community reaction (votes/comments/ratings):

    The top 25% of the community reacted ideas will then move into the hopper for the staff to evaluate. Ideas that are not in the top 25% based upon community reaction will not be evaluated by our staff. The final score on these ideas will just be a reflection of the community reaction.

    Up to 20 Points: based upon Quirky employee & retail partner reaction (votes/ratings that will occur internally):

    A “deep dive” will then be done on the top 5 ideas (based upon score after community & employee input). Ideas that are not one of the top five will receive their final score, which will just be the addition of the community points, plus the internal points.

    The “deep dive” on the top 5 will look at 3 major areas:

    Up to 10 Points: based upon “Design Potential”:

    How much potential does this product have to WOW?

    Do we feel this idea provides us with the opportunity to design something distinctive so we can stand out from the market?

    Up to 10 Points: based upon “Viability”:

    Could we price at a competitive level while still maintaining the margin we need to pay the community, expenses, etc?

    Intellectual Property / Uniqueness Concerns? (input from our legal team)

    Up to 10 Points: based upon “Market Potential”:

    What is the market potential for indirect sales? (input from our retail partners around the world)

    What is the potential for direct sales? (input from our SEO/SEM team)

    Once all the scoring is complete, the winner will be announced (the winner will now always be the top scored idea), and all ideas will carry a 0-100 score next to them.  Depending upon how far each idea got in the evaluation process, you’ll be able to see how many points it recieved in each one of the above 5 areas.

    As you’ll see, only the top 5 ideas are going to be eligible for the full 100 points.

    Sneak peek of the product detail page with the final point allocation:

     

  • Tue 20 Jul 2010

    Making A Wrapster

    by ben kaufman

    How Cool Is This? Wrapster is coming along great, and is on track to ship in late August/early September We had to share this badass tool design, which kicks out 2 Wrapsters at a time (2 cavities).

    Wrapsters are made in the USA!


    Pictured Above: Hardened Steel Tool Design For The Wrapster

  • Mon 19 Jul 2010

    Our Warehouse Is Cloak-Ready

    by nikki

    Check out all the Quirky customized shippers ready to be filled with Cloaks and shipped out to you!

    Our warehouse says “Bring on the Cloaks….we’re ready!”

    We’ve alerted our warehouse to the volume of orders that will need to be shipped out in a very short amount of time. They have done all the prep work they can to get these out effectively and efficiently and have added extra staff members for the Cloak shipping days.

    The Cloak is coming!


  • Mon 19 Jul 2010

    Waffler Logo Project: Inspiration

    by brian

    To spice things up a bit, we wanted to give the Waffler logo project a boost.

    Below are three images that abstractly reference our current in-progress Waffler design. These images have certain qualities/details that reflect our design sensibilities for this project.

    When designing your amazing logo(s) for the Waffler take a look at these images and bear in mind the design language you are seeing here. Please DO NOT copy these images into your logo design in any way, shape or form. But instead, think of your logos as reflecting this level of sophisticated consumer product design.

    Here’s what we’re hoping this’ll accomplish:

    - Give the community a better understanding of how the final product will look, so that they can have a better basis for designing their logo submissions.

    - Give the community one last project before the product launches to reignite the momentum.

    - Most importantly, result in better logos.

    We’re going to see how this goes — let us know what you think!

  • Mon 19 Jul 2010

    The Making Of Go Caddy

    by jess

    Sneak a peek at the development of Go Caddy, our new, versatile folding/rolling shopping cart… now available for just 60 bucks in the Quirky store!


Page 5 of 48« First...«34567»102030...Last »